﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel;

namespace TorchLightSettings
{
    public class TLKeyBindings
    {
        

        #region Regular Action Bar

        public int ActionBar1 { get; set; }
        public int ActionBar2 { get; set; }
        public int ActionBar3 { get; set; }
        public int ActionBar4 { get; set; }
        public int ActionBar5 { get; set; }
        public int ActionBar6 { get; set; }
        public int ActionBar7 { get; set; }
        public int ActionBar8 { get; set; }
        public int ActionBar9 { get; set; }
        public int ActionBar0 { get; set; }
        #endregion

        #region Function Key Bindings
        public int FunctionKeys1 { get; set; }
        public int FunctionKeys2 { get; set; }
        public int FunctionKeys3 { get; set; }
        public int FunctionKeys4 { get; set; }
        public int FunctionKeys5 { get; set; }
        public int FunctionKeys6 { get; set; }
        public int FunctionKeys7 { get; set; }
        public int FunctionKeys8 { get; set; }
        public int FunctionKeys9 { get; set; }
        public int FunctionKeys0 { get; set; }
        #endregion 
    }
}
